Starsector coronal hypershunt.

The Annihilator Rocket Pod is a medium rocket weapon. Unlike its smaller cousin, the Annihilator Rocket Launcher, it fires its rockets in a continuous stream rather than a burst of five, and without a spread. Its true role is actually being a pressure weapon despite being a HE missile. With a high ammo count you can keep firing at an enemy so they either have …

Starsector coronal hypershunt. Things To Know About Starsector coronal hypershunt.

Dextral Shard. Logistical Data. Recovery rate (per day) 6%. Maintenance (sup/month) 24. Cargo capacity. 10. Maximum crew.The AI Remnants are a minor faction hiding in the outer reaches of the Sector. They present a serious threat to unwary explorers. They are usually known as the [REDACTED] by the game's community, as this faction's existence is a spoiler. Systems that are inhabited by the Remnant can be identified by the warning beacons in hyperspace. The beacon's color and number of pings indicate the strength ...Medium. Cryoblaster · Cryoflamer · Disintegrator · Resonator MRM Launcher · Rift Beam. Large. Reality Disruptor · Rift Cascade Emitter · Rift Torpedo Launcher · Volatile Particle Driver. There are three main types of weapons in Starsector: Ballistic, Missile, and Energy, though some do not fall exclusively into one of these, such as the ... The Ziggurat is a unique phase capital ship encountered at the Alpha Site as part of the Project Ziggurat quest, where it is an extremely dangerous enemy. After defeating it, the ship can be recovered in a somewhat weaker form for player use. Its default name is "TTS Xenorphica". As the Ziggurat is a unique, distinctive ship, while it is in the player fleet other fleets will always recognize ...The Omen is rarely deployed due to the cost associated with maintaining such a technologically advanced ship. Its excellent shields and the EMP Emitter it carries make it a perfect escort for larger ships.In-Game Description The Omen provides amazing combat and strategic utility via its EMP Emitter ship system, and built-in High Resolution Sensors hullmod. The EMP Emitter is a powerful weapon ...

Reaper may refer to: Reaper-class Torpedo. Typhoon Reaper Launcher. Cyclone Reaper Launcher.I instinctively clicked it. Arkar1234 • 22 days ago. Try checking the log and then scroll to the bottom, it should give you directions on what might be causing the crash specifically. …

The AI Remnants are a minor faction hiding in the outer reaches of the Sector. They present a serious threat to unwary explorers. They are usually known as the [REDACTED] by the game's community, as this faction's existence is a spoiler. Systems that are inhabited by the Remnant can be identified by the warning beacons in hyperspace. The beacon's color and number of pings indicate the strength ...

Energy. Category page. Edit. Energy weapons do energy damage (with some exceptions, like the Graviton Beam and High Intensity Laser ). They generally have good accuracy but short range and poor flux efficiency. Energy weapons have unlimited ammo (except for the Antimatter Blaster ), but some energy weapons such as the Burst PD Laser and ...0.8. The Gryphon is a dedicated missile cruiser designed to provide a highly mobile platform for heavy fire support. It is not a front-line cruiser, and so operates best when provided with escorts. Among the so-called "Cruiser School" wave of ships designed by Altair Exotech, the Gryphon was a key component of the power-projection strategy that ...Fandom Apps Take your favorite fandoms with you and never miss a beat.A dizzying array of consumer goods can be grown rather than manufactured. The fully-extruded biofactory only thrives in the delicate balance of sunlight, soil nutrients, and atmospheric conditions a habitable world can provide. Attempts to mimic these conditions in artificial environments always fail, causing the factory to sicken, presumably due to a genetically encoded failsafe.In-Game ... The Corrupted Nanoforge is a special item. It can be installed into the Heavy Industry and Orbital Works industries. Corrupted Nanoforges have a base price of 50 000 credits. When installed into an appropriate industry, a Corrupted Nanoforge increases that industries' production of all commodities by 1 unit. Appropriate industries are Heavy Industry or Orbital Works. Additionally, having a ...

Nov 5, 2021 · Fixed issue with cryosleeper/coronal hypershunt that could cause a disparity between their displayed range to a colony and them actually being usable by that colony Fixed issue where \"order a full retreat dialog?\" was persistently shown in a battle with allies when none of your own ships were deployed; now it will only be shown once unless ...

Remnant Battlestation. A remnant of the autonomous AI fleets developed by the TriTachyon Corporation. Illegal under Domain (and Hegemony) law, and an abomination to the Church of Galactic Redemption, the First AI War saw these creations purged from the Sector. At least that is how the official histories tell it.

Coronal hypershunt strategies? I think the first time I found a coronal hypershunt was because I had an exploration mission for it. I saw the two unidentified vessels, left, …Any suggestions or personal preferances on fighting/scav/smug fleet compositions? been playing with default explorer starting ships and got to a point i have 9mil credits and confused on what to buy for what roles.. im wanting to build/buy ships i can swap in and out for certain situations ect and if possible the weapon/caps/vents & hullmod set …The Corrupted Nanoforge is a special item. It can be installed into the Heavy Industry and Orbital Works industries. Corrupted Nanoforges have a base price of 50 000 credits. When installed into an appropriate industry, a Corrupted Nanoforge increases that industries' production of all commodities by 1 unit. Appropriate industries are Heavy Industry or Orbital Works. Additionally, having a ... This page is for modding and specifically modding carriers. If you are looking for information on carriers within the base game then see the Fighter game concept page Required for a functional carrier: At least one weaponSlots of the type LAUNCH_BAY in the .ship file A positive number for fighter bays element in the ship CSV entry Optional for a carrier: Build-in wings can be defined in the ...–In-Game Description The Aspect is an Omega fighter-sized vessel. Unlike the other fighters in the game, they come in four variants with vastly different roles, do not require a carrier …Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. Dev mode can be activated by editing settings.json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Do note, however, that it will not fully activate it (e.g. you're unable to modify other faction's colonies ...

Energy. Category page. Edit. Energy weapons do energy damage (with some exceptions, like the Graviton Beam and High Intensity Laser ). They generally have good accuracy but short range and poor flux efficiency. Energy weapons have unlimited ammo (except for the Antimatter Blaster ), but some energy weapons such as the Burst PD Laser and ..."The test bed was destroyed, so what. We account for capital and human resource losses in the spec. What matters is we got the results and no senior researchers were lost. Tell you what, I'll personally oversee the installation of a new cruiser-class shield rig once I'm on-site." - K. Astraia, recovered from Kallichore ArchiveIn-Game Description The Minipulser …Hyperspace is the main means of interstellar travel in the Sector. This topologically exotic medium of not-quite space-time is used by starships to side-step the speed of light for interstellar travel.Hyperspace To enter hyperspace a fleet must travel to and interact with a jump point, where it can then perform a jump into hyperspace. Fleets can exit hyperspace at jump points, or at the ...First produced as the ""Pegasus""-class but due to a trademark claim was reverted to its model code in official documentation. Operators quickly anointed the MGA-220 model with the name ""Mudskipper"" and the name. This tough little ship has been a mainstay in backwater civilian transport for centuries, and although not pretty, the rugged …Coronal Hypershunt This class of megastructure once powered the unfathomable industrial might of the Domain, putting the human civilisation well toward Kardashev type II status. It is capable of extracting energy on an astronomical scale directly from the linked star.0.5. "Anomalous hull designated codeword 'Facet'. Motion to create security level SUPER ALABASTER passed and content of 'Facet' encounter debriefing made classified at this level. High Hegemon, if I may speak freely, keeping an entire flotilla quiet on this one is going to be a real challenge for COMSEC." –In-Game Description.

Category page. Edit. Weapons that are part of the Omega faction, introduced in version 0.9.5.

Standard starship fuel on which interstellar civilization relies. Composed of anti-matter trapped in fullerene shells mixed in a semi-stable foam with heavy isotopes of hydrogen. Fairly safe.In-Game Description Fuel is an important resource required for hyperspace travel, entering hyperspace, using the Emergency Burn & Transverse Jump abilities, as well as orbital bombardments. Fuel is not ... When you found a Corona hypershunt you have to defeat the 2 Doritos who guard it. They drop the most powerful weapons of the game mind you but killing them is a late game task because you need a really strong fleet to pull that of. After that you have to bring a lot of building materials to the hypershunt to repair it.300. Max turn rate. 120. Turn acceleration. 240. Nimble and equipped with a low-grade shield generator, the Claw is primarily a support fighter. The EMP damage it deals is temporarily crippling to poorly-shielded targets, but it's incapable of dealing much permanent damage on its own. –In-Game Description.The Corrupted Nanoforge is a special item. It can be installed into the Heavy Industry and Orbital Works industries. Corrupted Nanoforges have a base price of 50 000 credits. When installed into an appropriate industry, a Corrupted Nanoforge increases that industries' production of all commodities by 1 unit. Appropriate industries are Heavy Industry or …Baikal Daud is the High Hegemon, the leader of the Hegemony faction. Daud is shorter than he is made to appear in the holos, which exaggerate his height for "image" purposes. Daud grew up in the hive-cities of Chicomoztoc, the capital world of the Hegemony. In c.190 during the Second AI War, as a patrol commander, Daud encountered the Tri-Tachyon Astral-class carrier TTS Ephemeral and pursued ...The February 4, 1964 issue of the Bulletin of Bend and Central Oregon reported Alan Ladd’s cause of death as cerebral edema caused by chemical depressants. Coroner James T. Bird ruled the death accidental.1. 0. AsianToaster · 9/26/2022. You can't capture planets normally in Starsector. I don't think it's implemented just yet. The only 2 ways you can capture planets from other factions is to either Saturation bombard it or raid it until it becomes decivilized. Then you can colonize said planet. Keep in mind if that there's any other faction in ...Remote Hypershunt Survey: scans all Coronal Hypershunts in the sector, adds their location to the intel screen under the "Megastructures" tab, and adds markers to the intel map. ... A gate activating utility mod for Starsector Resources. Readme License. View license Activity. Stars. 0 stars Watchers. 1 watching Forks. 1 fork Report repository ...

Orbital Fusion Lamp. Edit. A minituarized, variable-output fusion reactor capable of providing ample light and heat to a planet. Safe operation requires prodigious quantities of volatiles. If the demand is not met, the reactor suffers from potentially hazardous instability, which may lead to an uncontrolled surge in output.

Getting Started. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. The campaign beginner guide by HELMUT provides additional tips for what to do after the player has completed the campaign tutorial (this guide is now quite outdated unfortunately).

Rift Beam: increased range to 600 (was: 400) Categories. Community content is available under CC-BY-SA unless otherwise noted. Creates space-time rifts along the beam length, targeted at nearby enemy missiles and fighters. Each rift deals up to 200 energy damage to nearby targets. 0.95.1a Rift Beam: increased range to 600 (was: 400)Fractal Softworks' Starsector (formerly Starfarer) is a top-down space combat game. As the player, you directly control your own ship, while issuing orders to other ships in your fleet. The game is currently under heavy development, and many planned features are not yet implemented - however, the planned gameplay for Starsector goes above and ...NOTE: This hullmod is no longer in the game. OP cost is 3/6/9/15 Mutually exclusive with Escort Package; only installable on civilian-grade hulls. 0.95a Introduced to the game Only up to date for version 0.95. It is likely still broadly …Between April 1 and Oct. 1, London's impeccably gilded Hotel Café Royal is offering guests a "Crown Jewels Experience" for more than $15,000. Here's what to know about the package — and a couple of more cost-effective ways to visit during K...Essentially a Heavy Blaster that deals fragmentation damage. This results in slightly lower damage per shot and DPS against armour and shields (Fragmentation is only 25% as effective as energy against these), but much, much higher damage against hull. Has slightly better flux efficiency than the heavy blaster. 0.95.1a (December 3) Damage set to 1400 …About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket …Orbital Fusion Lamp. Edit. A minituarized, variable-output fusion reactor capable of providing ample light and heat to a planet. Safe operation requires prodigious quantities of volatiles. If the demand is not met, the reactor suffers from potentially hazardous instability, which may lead to an uncontrolled surge in output. Special Items. Special. Autonomous Mantle Bore · Biofactory Embryo · Catalytic Core · Combat Drone Replicator · Corrupted Nanoforge · Cryoarithmetic Engine · Dealmaker Holosuite · Fullerene Spool · Hypershunt Tap · Orbital Fusion Lamp · Plasma Dynamo · Pristine Nanoforge · Soil Nanites · Synchrotron Core. At least two versions out ...当硬幅能达到50%(或更高)时,速度降至最慢,相当于原速的33%</p>\n</li>\n<li>\n<p dir=\"auto\">新船插</p>\n<ul dir=\"auto\">\n<li><code>自适应相位隐形</code>:只有当硬幅能达到75%(或更高)时,速度才降至最慢,相当于原速的33%</li>\n</ul>\n</li>\n<li>\n<p dir=\"auto\"><code>相位锚定</code>:</p>\n<ul dir=\"auto\">\n<li>将进入相位状态瞬间产生的幅能降至0</li>\n<li>在相位状态中,增加两倍软幅能耗散和武器冷却/重装速度</li>\n<li><strong>每场战斗中</strong>,一艘有该船插的相位船可以在即...Nov 5, 2021 · Fixed issue with cryosleeper/coronal hypershunt that could cause a disparity between their displayed range to a colony and them actually being usable by that colony Fixed issue where \"order a full retreat dialog?\" was persistently shown in a battle with allies when none of your own ships were deployed; now it will only be shown once unless ... The Remnant Battlestation (fleet name Nexus) is a very large Remnant combatant that uses the new multi-part combat station mechanics. Its large central core is invulnerable due to the Vast Bulk hull mod, but its numerous small modules are destructible and the station itself will die when all modules are destroyed.. The Remnant Battlestation can spawn …

Can't reach the Coronal Hypershunt? : r/starsector • 2 yr. ago by ciaranjohn12 Can't reach the Coronal Hypershunt? I'm trying to board a Coronal Hypershunt in orbit around a Blue Giant. I'm being pushed away from it in my 20 burn fleet, is there something I'm missing here? Thanks in advance! 7 17 comments Best Add a CommentRefined heavy elements, including common actinides and other, heavier, exotics essential to high-energy systems and advanced research applications.In-Game Description Transplutonics are a commodity found throughout the sector. Transplutonics are produced by the Refining industry (pop size - 2). They are demanded by Heavy Industry/Orbital Works (pop size - 2). For Transplutonics to be produced ... The Corrupted Nanoforge is a special item. It can be installed into the Heavy Industry and Orbital Works industries. Corrupted Nanoforges have a base price of 50 000 credits. When installed into an appropriate industry, a Corrupted Nanoforge increases that industries' production of all commodities by 1 unit. Appropriate industries are Heavy Industry or Orbital Works. Additionally, having a ... Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. Dev mode can be activated by editing settings.json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Do note, however, that it will not fully activate it (e.g. you're unable to modify other faction's colonies ...Instagram:https://instagram. gatesville correctional facility100k house in texassnow level for lucas countytousley sports Baikal Daud is the High Hegemon, the leader of the Hegemony faction. Daud is shorter than he is made to appear in the holos, which exaggerate his height for "image" purposes. Daud grew up in the hive-cities of Chicomoztoc, the capital world of the Hegemony. In c.190 during the Second AI War, as a patrol commander, Daud encountered the Tri-Tachyon Astral-class carrier TTS Ephemeral and pursued ...B-Deck. Edit. Once per combat, when the fighter replacement rate reaches 40%, the fighter launch bays are switched to operate from a "B-deck". Standby fighters are launched to rapidly bring wings back to full strength, and the fighter replacement rate is set to 100% . –In-Game Description. Built-in hullmod only available on the Drover . Hullmods. ark explorer notesgta v playboy mansion Contacts are the characters in that work with the player and have various missions and opportunities. They are located on a specific market and can be talked to by visiting it and using the comm directly. Contacts acquire missions over time, and will usually have several missions to offer to the player, depending on their type, importance, and relationship with the player. The most common way ...Attack 1 Attack 2 Defense Disruptor "This is the largest of the anamolous vessel class thus far encountered. Not even a partial specimen has been recovered, much to the consternation of the VP of Research. Some members of the board - unofficially of course - are asking about sabotage or mutiny. amazon locker ucsd A dizzying array of consumer goods can be grown rather than manufactured. The fully-extruded biofactory only thrives in the delicate balance of sunlight, soil nutrients, and atmospheric conditions a habitable world can provide. Attempts to mimic these conditions in artificial environments always fail, causing the factory to sicken, presumably due to a genetically encoded failsafe.In-Game ...The necessary facilities for the mass revival and assimilation of the passengers of a Domain-era cryosleeper. Greatly increases population growth. The Cryorevival Facility is a structure. It is available to all colonies established within 10 light-years of a system where a Domain-era Cryosleeper is present, once the Guardian has been defeated ...This ship system is known to be used on the following ships: Omen Shade Has 0.5 seconds windup, 4 second duration, 0.5 second wind-down. Costs 20% of ship's base flux to activate and generates 1 flux/second while active. Can be used with shield up, but cannot be used in phase space. Fires energy/EMP bolts randomly at missiles, fighters and ships within 500 …